May 30th, 2018
Roblox Iron Man Simulator 2 Best Suit
Never
Welcome to the ROBLOX Ironman Simulator Wiki. This wikia contains all you need to know about each Ironman suit in the roblox game called Iron Man Simulator by Serphos. Why does this wiki exist? Iron Man Simulator by Serphos is exactly that, an Ironman simulation game that lets you jump into all of Ironman's, or Tony Stark's, suits. Redeeming your Roblox promo codes is very simple: Head over to the code redemption page of the official Roblox website. Log in, type in your code and click the green redeem button. Enjoy your free things! Beware there are sites that try steal your account so always make sure that you are on the official Roblox website.
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Iron Man Simulator In Roblox
- local soth = false
- local drep = false
- local NewGuiPart1 = Instance.new('ScreenGui')
- -------
- NewGuiPart2.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart2.BackgroundTransparency = 0.40000000596046
- NewGuiPart2.Position = UDim2.new(0.422850847, 0, 0.0158172231, 0)
- NewGuiPart2.Parent = NewGuiPart1
- local NewGuiPart3 = Instance.new('Frame')
- NewGuiPart3.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart3.BackgroundTransparency = 0.69999998807907
- NewGuiPart3.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart3.Parent = NewGuiPart2
- local NewGuiPart4 = Instance.new('TextButton')
- NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart4.Name = 'EjectAll'
- NewGuiPart4.Position = UDim2.new(0.0537634417, 0, 0.0700000003, 0)
- NewGuiPart4.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart4.Font = Enum.Font.Highway
- NewGuiPart4.Text = 'Eject All'
- NewGuiPart4.Parent = NewGuiPart3
- local NewGuiPart5 = Instance.new('TextButton')
- NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.Name = 'Eject'
- NewGuiPart5.Position = UDim2.new(0.0537634417, 0, 0.550000012, 0)
- NewGuiPart5.Size = UDim2.new(0, 44, 0, 15)
- NewGuiPart5.Font = Enum.Font.Highway
- NewGuiPart5.Text = 'Eject'
- NewGuiPart5.Parent = NewGuiPart3
- local NewGuiPart6 = Instance.new('TextBox')
- NewGuiPart6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart6.BackgroundTransparency = 0.64999997615814
- NewGuiPart6.Position = UDim2.new(0.0537634417, 0, 0.790000021, 0)
- NewGuiPart6.Font = Enum.Font.Highway
- NewGuiPart6.Text = 'Person'
- NewGuiPart6.Parent = NewGuiPart3
- local NewGuiPart7 = Instance.new('TextButton')
- NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart7.Name = 'EjectOth'
- NewGuiPart7.Position = UDim2.new(0.053763479, 0, 0.300000012, 0)
- NewGuiPart7.Size = UDim2.new(0, 66, 0, 15)
- NewGuiPart7.Font = Enum.Font.Highway
- NewGuiPart7.Text = 'Eject Others'
- NewGuiPart7.Parent = NewGuiPart3
- local NewGuiPart8 = Instance.new('TextButton')
- NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart8.Name = 'EjectAll'
- NewGuiPart8.Position = UDim2.new(0.446236551, 0, 0.300000012, 0)
- NewGuiPart8.Size = UDim2.new(0, 93, 0, 15)
- NewGuiPart8.Font = Enum.Font.Highway
- NewGuiPart8.Text = 'Spam eject others'
- NewGuiPart8.Parent = NewGuiPart3
- local NewGuiPart9 = Instance.new('TextButton')
- NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart9.Name = 'Thrusterduster'
- NewGuiPart9.Position = UDim2.new(0.344086021, 0, 0.550000012, 0)
- NewGuiPart9.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart9.Font = Enum.Font.Highway
- NewGuiPart9.Text = 'No thrust'
- NewGuiPart9.Parent = NewGuiPart3
- local NewGuiPart10 = Instance.new('TextButton')
- NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart10.Name = 'thrust'
- NewGuiPart10.Position = UDim2.new(0.672042966, 0, 0.550000012, 0)
- NewGuiPart10.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart10.Font = Enum.Font.Highway
- NewGuiPart10.Text = 'Yes Thrust'
- NewGuiPart10.Parent = NewGuiPart3
- local NewGuiPart11 = Instance.new('TextButton')
- NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart11.Name = 'Kill'
- NewGuiPart11.Position = UDim2.new(0.381720424, 0, 0.0700000003, 0)
- NewGuiPart11.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart11.Font = Enum.Font.Highway
- NewGuiPart11.Text = 'Kill'
- NewGuiPart11.Parent = NewGuiPart3
- local NewGuiPart12 = Instance.new('TextButton')
- NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart12.Name = 'Misc'
- NewGuiPart12.Position = UDim2.new(0.709677398, 0, 0.0700000003, 0)
- NewGuiPart12.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart12.Font = Enum.Font.Highway
- NewGuiPart12.Text = 'Misc'
- NewGuiPart12.Parent = NewGuiPart3
- local NewGuiPart13 = Instance.new('TextLabel')
- NewGuiPart13.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Font = Enum.Font.Highway
- NewGuiPart13.Text = 'Iron Cheats'
- NewGuiPart13.TextColor3 = Color3.new(0.231373, 1, 0)
- NewGuiPart13.TextTransparency = 0.20000000298023
- -------
- NewGuiPart14.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart14.BackgroundTransparency = 0.40000000596046
- NewGuiPart14.Position = UDim2.new(1, 0, 1.19047618, 0)
- NewGuiPart14.Visible = false
- -------
- NewGuiPart15.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart15.BackgroundTransparency = 0.69999998807907
- NewGuiPart15.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart15.Parent = NewGuiPart14
- local NewGuiPart16 = Instance.new('TextLabel')
- NewGuiPart16.BorderSizePixel = 0
- NewGuiPart16.Position = UDim2.new(0, 0, -0.280000001, 0)
- NewGuiPart16.Font = Enum.Font.Highway
- NewGuiPart16.Text = 'Misc.'
- NewGuiPart16.TextColor3 = Color3.new(0.14902, 1, 0)
- -------
- NewGuiPart17.Active = true
- NewGuiPart17.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart17.Name = 'DRep'
- NewGuiPart17.Position = UDim2.new(0.130281806, 0, 0.0699994564, 0)
- NewGuiPart17.Size = UDim2.new(0, 105, 0, 15)
- NewGuiPart17.Font = Enum.Font.Highway
- NewGuiPart17.Text = 'Double Repulsor]'
- NewGuiPart17.Parent = NewGuiPart15
- --Actual stuff now
- NewGuiPart5.MouseButton1Click:connect(function()
- local k = game.Players:FindFirstChild(NewGuiPart6.Text)
- if k.Backpack:FindFirstChild('suitControl') ~= nil then
- k.Backpack.suitControl.Assets.Events.Eject:FireServer()
- print(k.Name .. ' is not currently wearing a suit.')
- end
- NewGuiPart17.MouseButton1Click:connect(function()
- if drep true then drep = false else drep = true end
- NewGuiPart4.MouseButton1Click:connect(function()
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end)
- NewGuiPart11.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Character:FindFirstChild('Suit')) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- if NewGuiPart6.Text ~= 'all' and NewGuiPart6.Text ~= 'others' then
- local v = game.Players:FindFirstChild(NewGuiPart6.Text)
- if(v.ClassName 'Player') then
- if(v.Character:FindFirstChild('Suit') ~= nil) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do if(vs:FindFirstChild('Union')) then
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- if v.Backpack:FindFirstChild('suitControl') ~= nil then
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- for id,vd in pairs(v.Character:GetChildren()) do
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- end
- end
- end
- end)
- NewGuiPart12.MouseButton1Click:connect(function()
- NewGuiPart14.Visible = false
- NewGuiPart14.Visible = true
- end)
- NewGuiPart7.MouseButton1Click:connect(function()
- if(v.Name ~= plr.Name) then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- NewGuiPart8.MouseButton1Click:connect(function()
- soth = false
- soth = true
- print(soth)
- NewGuiPart9.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- for i = 1, #nthrust do
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- table.insert(nthrust,game.Players[NewGuiPart6.Text].Name)
- end
- local k = false
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- end
- end)
- NewGuiPart10.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- if NewGuiPart6.Text 'all' or NewGuiPart6.Text 'others' then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode Enum.KeyCode.Three then
- if drep true then
- if(game.Players.LocalPlayer:FindFirstChild('Backpack') ~= nil and game.Players.LocalPlayer:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('left')
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('right')
- end
- end)
- while(true) do
- for i = 1, #nthrust do
- if nthrust[i] 'others' then
- if(v.Name ~= plr.Name) then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if game.Players:FindFirstChild(nthrust[i]) ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack') ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets.Events.toggleFlight:FireServer(false)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if(soth true) then
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
Roblox Iron Man Simulator Suits
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